abyssal bloomINDEPENDENT GAME STUDIO

A GAME BY ABYSSAL BLOOM

Become the
alien invasion.

Grow a living network. Evolve your swarm.
Keep its heart alive as humanity fights back.

01 / THE GAME

Every connection is power.
Every connection is a risk.

Xenogarden is a dark sci-fi strategy roguelite where you command an expanding alien colony. Spread through a living synapse network, turn resources into new growth, and overwhelm human defenders before they tear your invasion apart.

I.

Grow your territory

Extend your synapse network and grow specialised organs. Every new branch creates opportunities — and another place to defend.

II.

Shape your swarm

Choose mutations and evolution paths that change how your colony fights. Build around your leader and adapt as the pressure rises.

III.

Protect the heart

Hold your network together against human counterattacks and boss encounters. Your colony survives only as long as its heart does.

02 / EVOLUTION OF THE BROOD

Your army is alive.
What will you grow?

Every Guardian is the beginning of something more. Grow specialised defenders, hunters and living healers, then combine their strengths into a brood that supports itself.

Guardian evolution branches into five core families: shared Deep Vat Brood and Amber Sinew, plus leader-specific Thorn Covenant, Venom Cradle and Crystal Chorus. Each family opens three specialisations.
Five core families. Fifteen specialised forms.

Illustrated evolution guide, not a gameplay screenshot. These are alternative branches: each run offers two shared cores and your leader’s core, rather than all five at once. Availability follows progression and mission unlocks.

I.

Choose your core

Deep Vat Brood and Amber Sinew are shared choices. Your leader adds Thorn Covenant, Venom Cradle or Crystal Chorus. The chosen core opens three specialisations with different roles.

II.

Grow inside a cocoon

Select eligible Guardians and send them to a connected mutation site. Their transformation takes biomass, minerals and time. If the tissue connection breaks, growth pauses until it returns.

III.

Grow complementary roles

Combine specialised roles within your chosen core. Durable forms absorb pressure while nearby support sustains the brood. These mutations shape the current mission.

Every strength has a trade-off.

We want army growth to feel like shaping a living colony. Distinct silhouettes give each form an identity; strengths and weaknesses make complementary roles matter.

Carapace Bastion Deep Vat Brood · defender
Holds the front with heavy armour, but gives up speed and burst damage.
Scent Stalker Amber Sinew · hunter
Chases wounded prey quickly, but cannot endure focused attacks.
Spore Nurse Venom Cradle · support
Restores nearby allies, but deals little direct damage and needs the brood around it.

Examples from different core families; your chosen core determines which specialisations are available.

03 / INSIDE THE SWARM

A living battlefield.

Watch the trailer ↗

Development screenshots. The two images above show the wider game; the demo focuses on Selqara, the Thorn Matriarch.

MEET THE DEMO

One colony.
Two ways to begin.

Play as Selqara, the Thorn Matriarch. Learn the living network in First Bloom, then test your colony against escalating waves in Final Bloom.

Follow Xenogarden on Steam ↗
01

First Bloom

A guided introduction to growth, resources, and your first human counterattacks.

02

Final Bloom

Endless survival. Expand, evolve, and hold out against increasingly dangerous waves and bosses.

FROM THE WORLD OF XENOGARDEN

Beauty with
an alien edge.

Meet the forms behind the swarm: Selqara, the Thorn Matriarch, and an armoured alien creature design.

Concept artwork. These images explore the characters and creatures of Xenogarden; they are not gameplay screenshots.

Follow @Xenogarden on X ↗

04 / PRESS & CREATORS

Bring the swarm
to your audience.

Making a video, planning a stream, or writing about Xenogarden? Download the media kit or get in touch with Abyssal Bloom Games for preview access and questions.

Logo, key art, concept artwork, three screenshots, and an English fact sheet.

ABYSSAL BLOOM GAMES

Strange worlds.
Made independently.

Abyssal Bloom Games is the independent studio of Stefan Krall. Xenogarden is a game about alien growth, fragile connections, and the decisions that keep a living colony alive.